Enabled depth buffer creates white ghost object - GameDev.net
http://www.gamedev.net/topic/644460-enabled-depth-buffer-creates-white-ghost-object/When I enable the depth buffer, my code generates a strange "ghost" object after some seconds. When I disable the depth buffer, running the code won't generate it, but my cube looks wierd (because of the missing depth test). I'm using glm for ...
Submitted in section: Paranormal news 2013: Enabled depth buffer creates white ghost object - GameDev.net