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DICE 2016: How Ubisoft Created The Division, Ghost Recon: Wildlands Open Worlds - IGN
http://www.ign.com/articles/2016/02/17/dice-2016-how-ubisoft-created-the-division-ghost-recon-wildlands-open-worldsBy Alex Osborn Today at DICE, Ubisoft VP of Editorial Tommy Francois discussed the process of creating immersive open worlds, highlighting the importance of thorough, first-hand research. While there's value in reading books and consulting other ...
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